[PS2] Resident Evil 4 (Biohazard 4) ROM Download
Resident Evil 4 (Biohazard 4) ROM Description
Story and Characters
The story of Resident Evil 4 brings back the classic character Leon S Kennedy from Resident Evil 2. Leon went on to get special training working under the president’s direct control to protect his family. Leon is then sent to the mountain regions of Spain to locate and rescue the president’s kidnapped daughter. Along your journey, you will encounter numerous characters, such as the return of Ada Wong and newcomers like Luis and Ashley, which we will speak on more in a bit, and the villains of the game, such as Krauser, Salazar, and Lord Sadler.
Gameplay Changes
The game went through several changes through gameplay. After three installments of the franchise with fixed camera angles, they finally decided to change it up to make this one an over-the-shoulder third-person shooter. The horror aspect remains very slight, but there is a big transition to a more action-oriented game this time.
There are a few things that they took out for this entry and some gameplay mechanics that I wish they would have kept. For instance, they got rid of ink ribbons, thank God. I never liked the idea of limited saves. Resident Evil 4 provides plenty of moments to let you save throughout the game. You have way more inventory space; however, you cannot reload your weapons while on the inventory screen like you could in the previous titles. You must reload them in real-time, which I get; it was just lovely to reload all of your guns through the inventory screen without pulling every single gun out and reloading them that way. So, it was a bit upsetting that this feature was removed because pulling every gun out was very time-consuming.
I can also discard items now, which is very nice because I always hated going to a chest to store items when I ran out of room. Treasure and quest items also do not take inventory slots, which is very neat. You will also want to be looking for treasure, as there can be ways to make money in this game by selling it to the merchant. The merchants can provide you with heals and weapons and allow you to upgrade your guns. You may want to hold off on selling specific treasures as you can combine them with other items, increase the overall value later on, and give you much more money.
Resident Evil 4, like its predecessors, keeps the tank-like controls, which is not terrible. However, the fact that strafing is not in this game could help turn around corners without having to do these weird movements to maneuver Leon into a position to shoot enemies.
Enemies and Horror
Speaking of which, every gun in the game, minus the sniper rifles, has a laser attachment, as it will be your only way to know what you are aiming at. Like in the other installments, you must stop and aim whenever you want to shoot your enemies. I never really liked the idea of being completely stationary when shooting. Being able to back up simultaneously would be nice to avoid enemy attacks.
At the beginning of the game, you’ll want to be on the lookout for bear traps because they are planted everywhere; since I do not have a CRTV television to be able to play these games on anymore, the resolution looks like crap on modern screens, which makes it even more challenging to be able to spot the traps. You had better rescue this dog at the start because if you don’t, I hope you burn in hell.
So zombies are no longer a thing; however, in Resident Evil 4, this virus essentially brainwashes the locals that they have been injected with, and that grows inside them to make them monsters. While the horror element has been stripped away, there are still taut moments that this game creates by adding enemies with chainsaws, creepy regenerators, and iron maidens.
Quick Time Events
As far as I know, Resident Evil 4 is the first franchise to introduce quick-time events. They are pretty infrequent at the beginning, but they show up pretty often later. I do not mind them now as an adult, but when I was a kid, I hated them. I think only because my reaction timing was crap back then.
Weapons and Items
No longer do I have to sit through door animations. Now I could kick that shit open. Now, the weapons of Resident Evil 4 are very diverse, including your standard pistol, shotgun, submachine gun, sniper rifle, and desert eagle. If you want to go crazy, you can utilize the rocket launcher. Once you buy a specific weapon, that weapon’s ammo will appear more frequently for you to pick up.
Lord Sadler was a pretty good villain. I don’t understand his motives, but I don’t think you need to, and ultimately, he’s just insane and creepy. I do like Salazar more as a villain, though, as you deal with him most throughout the game, and your interactions with him are very entertaining. I appreciate some of the downtime moments where you can read memos left behind by the locals, giving their perspective on the whole situation, the ultimate plan, and the aftermath of your coming to Spain and ruining everything for them.
Escorting Ashley
Now, a big thing a lot of people talk about when it comes to Resident Evil 4 is that it’s pretty much just an over-glorified escort mission, which at times can certainly feel that way when you finally find Ashley, and you have to help her get through certain parts of the map. And since it’s been so long since I did a full playthrough of this game, I was not looking forward to that part, but it wasn’t all that bad.
Ashley will stay behind you most of the time, and when she is in front of you, she will duck out of the way when you aim your gun at specific points. You can even tell her to wait at a particular spot or hide, allowing you to deal with the enemies without worrying about her. There can be times, however, when she might get in the way of gunfire and take a bullet by mistake, or you have to stop an enemy from kidnapping her again. She also has a health bar, which can be annoying, so you must keep track of that. But for my playthrough, it wasn’t that bad, and I think some people can exaggerate how the Ashley missions are.
Half the time, she’s being recaptured anyway, which gives you the freedom again away from her. The game ends in chapters; it tells you how many enemies you have killed, how well your aim is, how many times you’ve died for that chapter, and the overall total until that point. It is pretty nice being able to see how well you’ve done.
Bosses and Replayability
Once you beat the game, you get a score. The boss fights are very well done. It can be a bit annoying that you have to make sure that you are very well-equipped before going into the fight, or else you are screwed. However, before you enter a boss fight, there is a merchant and a save point you can visit, and even throughout the fight, there will be crates you can bust open for items to help you, so it’s not entirely hopeless. Just be aware of how much ammo you use, pick your shots, and use your items wisely. Sometimes, you can escape without killing everyone.
But then the game allows you to have a new game plus, which you can steamroll through everyone if you want to for fun, and trust me, it’s a lot of fun. Resident Evil 4 was so damn good I rebought it for Steam for the HD version, so I will be playing through that one again so that I can have better resolution. My only issue with the HD version is that the controls have been changed so much that it’s nothing like the original and more like how you play Resident Evil 5. So, after spending so many hours playing the original, this will take a while to get used to.
I did receive a comment on whether or not I’m going to be skipping Code Veronica. I’ll say this: I will be playing the mainline numbered Resident Evil games first, then the remakes, and then I’ll get to games like Code Veronica and all the other titles in the franchise, like Revelations and such. And before I end this review, I am aware of the mercenaries and the separate ways game modes. I haven’t played them yet because I am more concerned about the primary story mode, so that I might make a separate video about my playthroughs of those modes in the future. So be on the lookout for that!
Filename | Size | Type |
---|---|---|
Resident Evil 4 (USA) | 3.01 G | Redump |
Resident Evil 4 (Europe) (EnFrDeEsIt) | 3.06 G | Redump |
Resident Evil 4 (Germany) (EnFrDeEsIt) | 2.98 G | Redump |
Resident Evil 4 (Europe) (EnFrDeEsIt).chd | 3.28 G | CHD Format |
Resident Evil 4 (Germany) (EnFrDeEsIt).chd | 3.21 G | CHD Format |
Resident Evil 4 (USA).chd | 3.24 G | CHD Format |
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