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Bioshock 2 ROM Description
This may surprise some who believe I exclusively love Mario, but the original BioShock is one of my favorite games of all time. I could tell you a hundred reasons why it’s one of the finest games of the new millennium, and I’d do it with the same confidence and enthusiasm that I do for games like Ocarina of Time. Given my high admiration for Bioshock, it may surprise me that I had highly mixed sentiments about 2K Games’ choice to develop a sequel.
Bioshock’s almost astonishingly fascinating and imaginative experience appeared more fitted to stand alone as the unrivaled bar for the current game design than to serve as the starting point for yet another overblown series. However, many of me desired to revisit Rapture, and boy, am I glad I did. Bioshock 2 is an outstanding sequel in its own right. Still, those who allow the ideal to overshadow the good, anticipating the same iconic experience the first provided, may be disappointed by its successor. For better or worse, Bioshock 2 isn’t the same game.
The original Bioshock
Bioshock, developed by Irrational Games in 2007, was a beautiful dystopian fiction that tested your morals as much as your trigger finger.
Returning to Rapture.
The sequel takes players back to Rapture, a once-thriving metropolis created 20,000 leagues beneath the Atlantic by the eccentric Andrew Ryan. Rapture was intended to be a laissez-faire society free of the oppressive grips of government and religion, a place where man would be, as Ryan put it, “entitled to the sweat of his brow.”
Ten years have passed since Jack, the enslaved protagonist of the original Bioshock, wandered through the streets of this fallen paradise, a decrepit sphere of urban decay in which citizens, cities, and virtually living breathing organisms have all suffered the same sad deformity. On our return, however, Jack is simply a memory. Instead, we take on the character of a Big Daddy, an intimidating steel-suited leviathan that patrols Rapture to defend the experimental Little Sisters. And we’re looking for the little child Sophia Lamb, her biological mother, and Rapture’s new leader, took away years ago.
Story and Gameplay
While the first depicted a bleak narrative of morals and politics, Bioshock 2 is basically about a custody struggle. Of course, there has never been a custody fight like this before. One of the benefits of playing as a Big Daddy is that it gives an entirely different perspective on the interaction between Big Daddies and Little Sisters, which was one of the most intriguing features of the original. Instead of merely seeing this human but inhuman connection as an invader, you get to participate in it. This also opens up some exciting new gaming possibilities.
Lamb makes your stay in Rapture as painful as possible by dispatching opponents with more numbers and diversity than the original. As a result, Bioshock 2 seems far more combat-focused than its predecessor. Fortunately, the battle system has been enhanced to keep up with the growing enemy hordes.
The leading gameplay hook of Bioshock has always been the combination of standard FPS weapons like machine guns, shotguns, and pistols with plasmids, which are genetic modifications that change the user’s freehand into an inhuman weapon. Rapture’s plasmid business was thriving, delivering genetic magic to the city’s residents like vending machine sweets. And this is a large part of why Rapture went from being an enchantment under the sea to a complete horror.
Fortunately, you can utilize all of the city’s greatest plasmids, including the cold Winter Blast, the burning Incinerate, and the stinging Insect Swarm. Unlike the first Bioshock, Bioshock 2 allows players to hold both a plasmid and a weapon simultaneously, removing the need to switch between them and making you a far more dangerous enemy. Most significantly, this enables practical usage in tandem; for example, blasting an adversary with a fire plasmid and then shooting him down while he burns is a very valuable tactic, and it will be much simpler to execute in the sequel.
There’s also an online multiplayer feature, which exceeded my modest expectations and was rather enjoyable. What’s so cool about it is that it revisits sections from the original game and tells the tale of what happened right before Jack’s arrival and why the natives were so hostile.
Graphics
Unfortunately, Bioshock 2 isn’t only an upgrade in aesthetics and memorability; its level design needs to catch up to the iconic places of the original, a problem exacerbated by the sequel’s curiously poorer visuals. Bioshock 2 is a good-looking game; it is one of the prettiest games you’ll play this generation owing to its excellent visual design. However, given how visually magnificent the first was, it’s frustrating that the sequel doesn’t expand on Rapture’s disturbing magnificence.
Conclusions
In conclusion, Bioshock 2 is a fantastic sequel, but owing to various graphics downgrades and less imaginative locales, it fails to replicate the enchantment of its predecessor. Still, fans of the original game owe it to themselves to return to Rapture and enjoy this solid sequel.
Filename | Size | Type |
---|---|---|
BioShock 2 (Europe Australia) (EnFrDeEsIt) | 8.43 G | ISO Decrypted |
BioShock 2 (Japan) (EnJa) | 6.66 G | ISO Decrypted |
BioShock 2 (USA) (EnFrEs) | 7.24 G | ISO Decrypted |
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